package game.dic;

public interface Status {
    /** 正常状态默认(0) */
    int NORMAL = 0;
    /** 旋转(1) */
    int ROTATE = 1 << 0;
    /** 离线(2)*/
    int OFFLINE = 1 << 1;
    /** 小游戏(4)*/
    int MINI_GAME = 1 << 2;
    /** 空闲*/
    int IDEL = 1 << 3;
    /** 小游戏状态*/
    int MGAME = 1 << 4;
}
